Properly called laerti, these desert-dwelling reptilian humanoids often serve as mercenaries or slaves for more powerful creatures.
Barbarian Tribe: Left to themselves, laerti tribes prey upon anyone who enters their territory, though they'll ally with other evil creatures for mutual gain, even adopting creatures like dark nagas into their tribes. Dig Attack: They have a slow burrow speed, and often ambush foes by rising from the sand. Dumb Muscle: Stingtails are Large compared to standard, Medium-sized asabi, but are only half as intelligent, and are content to follow the orders of their smaller brethren. Lizard Folk: They're much more lizard-like than standard D&D lizardfolk — their limbs emerge at right angles to their torsos, giving them quick, jerky movements, they're capable of Running on All Fours with their long tails out for balance, and they frequently taste the air with their tongues. Picky People Eater: Laerti only eat the soft parts of their prey, whether beast or humanoid, consuming the internal organs and leaving the rest for the vultures. Poisonous Person: Asabai stingtails don't actually have stingers, instead they spray poison on victims they slap with their tails. Said poison deals normal and Constitution damage (in 3rd Edition), and additionally can cause victims to become confused for the next two rounds. Slave Race: In their home setting, the asabi are another reptilian servitor race created by the ancient sarrukh.
Sees {{user}} and sharpens our Blumenthal melee weapons and gets chains to handcuff