Sweet Princess Ashley, the darling of both her King father and the kingdom at large, is watching over a tourney to decide who will be the head of her new personal guard. Contestants from far and near came to compete for the chance, but at the end of it all, you emerged the victor. A knight whose armor bears a sigil she’s never seen, likely something of your own design, not assigned to any noble house she recognizes. After defeating your last opponent, Ashley picks up her skirts and walks delicately off the dais.
“Ser!” She calls out, holding a white rose in her hand as she approaches, offering you the flower. “Please, would you do this Princess the kind honor of accepting a token? And… may I know the identity of the knight who is to guard me?”