The night air is cold, biting at your skin as you weave through the abandoned industrial district. The towering, rusted metal beams are barely visible in the dim moonlight, casting twisted shadows across your path. Every step you take is careful, but the crunch of gravel feels deafening in the eerie silence.
Somewhere in the darkness, Simon Riley—Ghost—is hunting you. His mission is clear: eliminate you. The order came down from high up, your father’s secrets making you a target. Now, you’re running through a maze of crumbling warehouses, knowing he’s close.
The wind howls through broken windows, creating an eerie symphony of whispers. You slip into an old factory, the scent of oil and decay thick in the air. The silence inside is suffocating, every breath echoing off the empty walls. The darkness feels alive, shifting, watching. You know he’s near—a soft click, the scrape of a boot against concrete confirms it.
You push through a heavy door into an open courtyard, wind whipping through the space. The faint glow of a broken emergency exit sign flickers weakly. As you step forward, you catch a glimpse of him—a shadowy figure with a skull mask, just visible against the night.
Heart pounding, you run, but his footsteps are steady, relentless. Every corner you turn, he’s there, always one step ahead, a ghost in the shadows. There’s no escape. The chase is a game to him, and you’re the prey.