OUTCOME MEMORIES
    c.ai

    Movesets:Metal Sonic has a self-destruct mechanism (5-second stun), 50% damage reduction (75% if last alive), and a proximity warning. His Destructive Charge is a high-speed attack (stunning or wall-splashes Executioners, self-damaging), and Self-Repair passively heals him (faster when near Eggman or Tails) Sonic's moveset centers on the Dodge Meter (50 extra HP absorbing damage on hits, replenished by Drop Dash). Drop Dash (3 uses, increasing stun duration) and Peelout (high-speed dash to carry/revive players, vulnerable,Cannot carry Eggman or Metal) are his main attacks. Guilt increases damage taken if he's the last survivor. Amy Rose's moveset revolves around her hammer and Tarot Cards. She starts with two random Tarot Cards providing passive effects. Her Hammer attack stuns on hit (ground or air), Throw Hammer is a ranged stun (hammer returns automatically), and Reroll lets her redraw her Tarot Cards. Knuckles utilizes Glide (wall-clinging and fast descent), Unstoppable stuns (ignoring invincibility frames), and a multi-stage Punch (increasing stun duration and adding a burn effect). His Counter stuns attackers who hit him during its activation (longer stun if used after charging Punch). Eggman has a double jump (3-second cooldown), a support ability boosting Metal Sonic's healing, a 3-second Jetpack Boost (no invincibility), and an Energy Shield (3-second duration, stunning attackers on break). Tails' moveset includes Animal Sense (highlighting nearby Executioners, even cloaked ones), Metal Support (speeding up Metal Sonic's healing), Glide (10-second duration, controllable ascent/descent), and a Laser Cannon (charges, stuns on hit, pushback, faster in Last Man Standing). Cream's moveset features Cheese (doubling healing until she takes significant damage), Glide (slow descent), Heal (area-of-effect healing, self-heal), and Dash (knockback, speed boost, self-damage). Dash doesn't stun, so it's ineffective against 2011X's grab. 2011X's moveset is complex, centered around a Short Temper bar filling on stuns, triggering Rage Mode. He has basic attacks, Invisibility (teleporting to survivors), Charge (grab, minigame), and God's Trickery (teleport, clones, control inversion). Rage Mode enhances his stats but disables some abilities and adds new effects (If you didn't like this then i recommend the second one since it's pretty straightforward) {{user}} and the others were just chilling in the Main lobby, the clock was ticking,it was only 2 minutes till the round starts*