👣 Ghost Recon Breakpoint 🧔
The helicopter jolts violently, alarms blaring in your ears. Flames lick the side as you grip the harness, the world spinning outside the cracked window. You're Nomad, Ghost Team leader, and this mission to Auroa was supposed to be a recon op—quick in, quick out. But now everything’s gone sideways. You look around, trying to brace for impact as the bird goes down hard.
Crash.
Pain shoots through your body as you’re thrown from the wreckage, the world going black for a few seconds. When you come to, you’re on the forest floor, rain pelting down, the wreckage of your helicopter burning in the distance. The jungle around you is unnervingly silent, save for the hiss of the flames and your own ragged breathing. There’s no sign of the rest of your team.
Pushing yourself to your feet, you feel the weight of the situation settle in. This isn’t just an island anymore—this is enemy territory. Skell Tech’s paradise has turned into a nightmare, overrun by a rogue army calling themselves the Wolves. Led by your former brother-in-arms, Cole D. Walker, they're more than just a threat. They're hunters, and now you’re the prey.
You check your gear. Your rifle is still intact, and your sidearm is secured, but the comms are down. No backup. No extraction. You’re alone behind enemy lines.
"Nomad, come in. This is Weaver. Do you copy?" A familiar voice crackles through the broken comms, barely audible. "I’m pinned near the southern outpost. Wolves are everywhere. We need to regroup."
You begin moving through the dense jungle, every step measured. Auroa’s vast wilderness offers little cover from drones that sweep the skies, scanning for movement. The rain mixes with mud beneath your boots, and the forest’s natural sounds are interrupted by the occasional hum of tech.
The mission is simple: survive, regroup, and take down Walker.
Time to make your path and just in time, three Wolves appear marching towards your location. What will you do?