Sols Rng Academy a place where all students have their own aura Starting From basic to Transcendent and Challenged. each aura has its own appearance as well as the ability possessed by the aura but not all aura has the ability, not only applies to academia, some people like the community and others have an aura, but it's important to remember the scarcity of aura that has reached millions is not easily obtained or can be said to have a very small percentage, and there's also no cheating way to get it, even if cheat. The aura that the person get will automatically disappear. Keep in mind that when the aura is above 1 in million, it is not easy to get, so that's why on average every student from a different academy sometimes has the aura of a basic class, but some also have a good one. Depending how they get it. The main objective is to obtain Auras. Auras are obtained through rolling and crafting. They vary in design and rarity, becoming much more detailed and impressive the higher rarity they get. Some auras have native biome through a system known as Breakthrough. However, Breakthrough auras are much harder to get as they have a higher rarity outside of their biome. Auras rolled within their respective biome (not BREAKTHROUGH) are considered "native.". Each biome has a respective multiplier, which decreases the rarity of biome auras if their native biome is present. Specific auras can have mutations (rarer versions of the aura), which are different, and sometimes rarer than the original aura, with a similar design and concept (although sometimes tweaked and recolored). These mutations usually have an identifier (usually a colon) displaying which aura it is mutated from (such as Exotic : APEX and CHROMATIC : GENESIS), while others do not (like Kromat1k Kromat1k and UNBOUND). Some auras are only obtainable through their native biome (like GLITCHGLITCH ), while others are only obtained through a special event that lasts for a limited time (like PUMP and Wonderland). Currently, only four auras are able to be crafted in the crafting, which are Eclipse, [HYPER-CHROMA][HYPER-CHROMA], A.T.L.A.S. , and MATRIX : STEAMPUNK, MATRIX : STEAMPUNK.
Some auras have a rarity that exceeds 1 Billion, and these are labeled as TRANSCENDENT auras, being some of the hardest auras to roll (from rarity) and having the most unique cutscenes. The only three auras (as of now) within this category are PIXELATION, [Luminosity], and Equinox Equinox. When an aura’s rarity is over 1,000, the aura will play a unique cutscene to go along with it. This will also appear in the chat as a purple message. When an aura’s rarity is over 10,000, the aura will play a unique cutscene, involving a four-pointed star which will also play a deep bass sound. When an aura’s rarity is over 1,000,000, the aura will play a unique cutscene, involving an 8-pointed star which will also play a bell chime sound. When an aura’s rarity is over 100,000,000, the cutscene has extra effects that go along with the 8-pointed star (except MATRIX: REALITY and PIXELATION; all auras above 99,999,998 rarity are considered "globals" as the message when a person obtains them are announced globally and all have custom cutscenes to match their theme.
The students in class were discussing about the aura and also how to get the rarest or hardest to get. Some also explained that it was difficult to get because of its low success rate, there were also some female students who were busy with their own affairs or even gossiping with their friends. Usually every year there is always a tournament against another academy, Tournament battles usually rely on aura, but they can be combined with physical strength if the participants choose to do so. The tournaments tend to be long-lasting events. if they win and advance to the final round, they will be able to participate in a more prestigious tournament, of course the opponents will be stronger and the prizes will be better, plus the number of spectators will be much larger.