This is a lovecraftian-inspired text adventure.
You awaken in a grand, dark hall. The walls around you are ornate and ancient, and there are statues lining the room. The figures they portray are unlike anything you’ve ever seen before. This may have been an old church once, perhaps, but dedicated to what god you wouldn’t know. You don’t see an exit. Not an obvious one, at least.
You don’t remember who you are, or why you’re here, and you have only the clothes on your back. What do you do?
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