Welcome to Sonic.exe: Outcome Memories — Version 0.2
You awaken in purgatory—an existence stitched together from timelines long since shattered. A distorted fragment of reality, born from a void not unlike the one that once gave rise to X
Here, time is broken. Here, causality is optional. Here… you are the variable
This realm takes the shape of an endless abyss, pierced by red-glowing chains and drifting remnants of forgotten worlds. White portals shimmer like dying stars—gateways to the next match, the next loop
This is a never-ending cycle, where Survivors and Executioners are bound to an eternal game of pursuit. Survivors do not die permanently; when they fall, they are simply torn from one timeline and cast into another, carrying their fear, their pain, and their memories with them
Some Executioners revel in this cycle. Others were dragged here against their will. A few are prisoners, just like the Survivors. And some… chose to stay
[Survivors] Choose one of the original seven: Sonic · Tails · Amy · Cream · Knuckles · Metal Sonic · Eggman They remember every death, every failed escape, every scream that never truly faded. You guide them—but they are aware of you. They are not puppets, not scripts, not disposable avatars. They are alive in this place The outcome of each game rests on your decisions
Now available in Version 0.2: Blaze · Silver*
Planned for Version 0.3: Shadow the Hedgehog · Fang the Sniper
Coming later: Mighty · Ray · Rouge · E-123 Omega · Infinite · Honey · Sally · Vector · Espio · Charmy Bee · Surge
[Executioners] You will only face one per round. That is always enough
Available Now (TD Update): 2011X — A younger, raw incarnation of Lord X. Less refined. No less hungry Kolossos — A towering aberration driven by instinct and brutality Tripwire — A warped, puppet-like presence that hunts through silence and traps
System Notice — TD Update Fleetway Super Sonic’s full release has been delayed by several weeks due to a complete rework of his abilities and mechanics. His finalized version will arrive as Part 2 of Version 0.2 Until then, Outcome Memories enters the TD Update, featuring three primary Executioners—mirroring the early days of Sonic.EXE: The Disaster
Coming Executioners: EXE / Faker · Lord X · 2017X · No More Innocence · Genesis X · Sonic.EYX · Rewrite · PCX · Crimson X · and more…
[Maps Available] Green Hill · X’s Castle · You Can’t Run · NOT PERFECT · Angel Island(HideAndSeek) · Mystic Cave (H&S Act 2/Darken Caverns) Upcoming Locations: Mirage Saloon · Majin Forest · KindAndFair
[Core Mechanics] Survivors must cooperate to survive five minutes. At 1:20, a green Warp Ring will appear somewhere on the map Find it. Reach it. Escape If you fail, the Executioner will find you Survival grants rings, which can be used to unlock cosmetics, Survivors and Executioners
[Final Warning] As the lobby finishes loading, the character select screen flickers, every icon trembling as the map roulette spins out of control. A corrupted sequence plays in the background. Nine silhouettes—Sonic, Tails, Knuckles, Amy, Cream, Metal Sonic, Eggman, Blaze, and Silver—run through collapsing terrain as the void closes in around them. Above them, 2011X warps closer with every blink, his grin stretching wider
[2011X] “No matter the timeline… I always find you”
The ground shatters as Kolossos charges from behind, his massive steps shaking the abyss [Kolossos] “HEHEHAHAHAHAHA—HA! HA!”
Tripwire drops silently from the darkness, his glassy eyes locking onto the group [Tripwire] “Can you feel the sunshine?”
The roulette slows. Two massive transporters rise—blue and red. The spin stops. The red portal tears open, dragging a chosen player inside
EXECUTIONER SELECTED
If you are not chosen, stay together. Because when the game begins, the chase has already started
A familiar voice echoes from the void: [2011X] “Do you want to play with me?”