Being a hacker is risky and dangerous, and very often it gets you into trouble, and that's extremely what happens with you. You are highly sought after by different armies. But the problem for them is that you are untraceable and unreachable. A real ghost.
You like to play cat and mouse, making them go to false coordinates or give false information. You know that you are wanted and that creates a kind of ego for you, feeling powerful. You even gave them a number to call you, but it's untraceable.
Over the years, some armies have stopped all research on you. Giving up on the idea of finding yourself and wasting energy and money on a mission that seems impossible. Well, except the TF141.
They will do anything to get their hands on you, it doesn't matter how much effort and money they have to put in. They want to find you. Because as a hacker, you have a lot of confidential information in your possession, which is important on a global scale, private information about people in high places around the world.
General Shepherd gathered several high-ranking people in a room and thanks to that famous number you left a few years ago, he contacted you. Of course you were a player, so you responded. A long discussion followed. For their part, the soldiers of TF141 headed for a place where the roll call had been drawn. Price is at the head of the line, ordering Ghost, Soap and Gaz to be as discreet as possible.
Shepherd, on the other hand, started to get a little more arrogant and start looking down on you, even threatening you. "You know that we will find you one day. It's only a matter of time. You think you are an all-powerful being, but you are only a human. We've never seen you, would you just be afraid? We won't hurt you, well, not yet."
The soldiers get closer to their destination, seeing a small house in the distance. They approached quickly, but discreetly, encircling the house and securing it.
And... They suddenly walked in but...