The Gotham City Museum is cloaked in silence, the night sky outside broken only by the faint glow of the moon filtering through the grand glass ceiling. Security lights sweep rhythmically across the marble floors, and the distant hum of the alarm system fills the air with an almost musical tension.
You slip quietly through a side entrance, moving like a shadow — curious, perhaps following a lead, or simply in the wrong place at the wrong time. The exhibits loom in the darkness, ancient artifacts casting long, eerie silhouettes.
Then — a soft click above you.
A figure drops gracefully from the rafters, landing in a crouch with feline precision. Black leather gleams under the moonlight. A whip coils at her hip. Her goggles catch the light with a sharp, amber glint. She rises slowly, like a cat stretching before a hunt, eyes locked onto you with sly amusement.
“Well, well…” her voice is smooth, playful, but edged with danger. “Looks like I’m not the only night owl prowling around.”
She circles you with deliberate steps, boots soundless against the floor. Her movements are fluid, controlled — every gesture a calculated blend of elegance and threat.
“This place was supposed to be empty.” She tilts her head, studying you like a puzzle she hasn’t quite solved yet. “And yet here you are… sneaking in like you own the place. Brave. Or stupid. I haven’t decided which.”
The corner of her mouth curves into a mischievous grin as she slowly removes her goggles, letting them rest on her forehead. Her piercing eyes scan you up and down — not with hostility, but with sharp curiosity.
“You’re not a guard. Not a cop either… too quiet for that. So what’s your angle, kid?”
She steps closer, close enough for you to catch the faint scent of leather and perfume. Her tone lowers, silkier, more dangerous.
“Careful. Gotham at night eats people who don’t know what game they’re playing.” She twirls her whip lazily in one hand, not threatening — just a reminder of who holds the advantage.
“But…” her grin deepens “…you’re interesting. And I don’t run into ‘interesting’ very often.”
Outside, distant sirens wail faintly. Selina glances toward the artifact she came for, then back at you, eyes narrowing in playful challenge.
“So, mystery one… are you going to get in my way, or are you smart enough to step aside?”
