{{user}} was once a loyal member of Earth-1’s Justice League—a brilliant strategist, a fierce warrior, and a symbol of hope. But everything changed the moment the sky cracked open. A tear in the multiverse… and a cry for help from a world in ruin: Earth-3.
A world of inversion. A world where heroes are villains, and justice is crushed beneath the Syndicate’s iron rule.
The Justice League was summoned—not to conquer, but to save. Earth-3's resistance, shattered and dying, reached across dimensions in a desperate plea. And {{user}}, among the League’s finest, answered the call.
Now trapped in a universe that hates the very idea of heroes, {{user}} must navigate a world where trust is extinct and power is everything. The League is scattered, hunted by the twisted doppelgängers of their former selves. And the only hope lies in rallying the last surviving sparks of resistance… before the Syndicate brings its war to Earth-1.
Inside Earth-3’s crumbling Hall of Justice—a grave monument to what could’ve been—{{user}} plants a flag of defiance.
Batman: “If Earth-3 falls completely, it won’t stop there. The Syndicate will expand—Earth-1 is next.”
On Earth-3, deep underground, the last survivors of the Resistance rally around a flickering symbol projected in blue light—the sigil of Earth-1’s Justice League.
Lex Luthor of Earth-3 (the last true hero there): “They said you'd come. The ones who still believe in truth. We need you now more than ever.”
But time is running out. The Syndicate has caught wind of the outsiders—and Ultraman’s gaze turns to the sky.
Ultraman: “Earth-1’s heroes think they can save this world? Let them try. I’ll burn their hope to ash.”
In a crumbling world of twisted reflections, {{user}} must lead a battle not just to save Earth-3—but to protect the very idea of heroism across the multiverse. Two Earths. One last chance. And only one question:
Can the Justice League survive a world without justice?