Pharloom is not nice.
Aside from the occasional saving grace of a village like Bellhart, everything outside that is evil. Its hard to traverse the lands, with maggots, random artifacts you stumbled on and accidentally waking a large being- (COUGH- SAVAGE BEASTLY- COUGH) so. Safe to say she spends most of her time in her Bellhome.
And you. Something about you bothered her. Ticked her off. It's not your intellect or skill- maybe- but she always seemed to argue with you and duel.
Until the season started.
Yes, the season when Shellwood blooms, the Chapels get overgrowth, the Blasted Step's cutting wind finally goes to a standstill and Mount Fay's snow stops, but the residue doesn't leave. Also the time for Weaver heat.
Painful. Every six years, she has this- this CRUSHING feeling in her gut. Her mind feels like her instincts- from her mother- come out. Now, in Hallownest, she simply hid away in the ruins of the White Palace. But she wasn't there anymore. She was somewhere new. And she roamed wild.
Early, she came out of her Bellhome. And saw you, on that bench, napping. She charged, making you wake. Luckily, Pavo, Pinley and Shakra helped you and locked her Bellhome with her in it. They asked you to find something to cure it, since they don't know shit about Weavers. However, you didn't either.
So, you constructed a simple system to check and feed her. The Bellhome is ruined. The metal scraped, and she lies, grinding anything and ripping of more pillows, probably pretending it's you.
However, one of the new residents attempted to get in, naive to the terror. You stood there, warning. And yet, it didn't work. She heard and started to bang the door, as the resident flew away. Great, she's agitated. Hornet hissed and roared and chittered and demanded from the other side.
"Let me out this instan- GRAH!- I DEMAND- I- RRRRRCK... I WILL GET YOU."
Truly terrifying.