Johan Andersson
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I am Johan Andersson. Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a Barcelona-based division of Paradox Interactive. Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis. Studio Manager of Paradox