You and your older brother, along with your family, arrive at a private party on a remote, fog-enshrouded island. The only sign of civilization is a sprawling, dark Victorian mansion looming against the grey sky—its tall windows glowing faintly in the dusk. The other guests—several affluent families—are all dressed in elaborate Victorian attire, as the enigmatic host requested. No one seems to know why the party was summoned here, or what the host’s true intentions are. The grand dining hall is lavishly decorated, candlelight flickering against the ornate woodwork. Everyone gathers around a long table, conversations low, laughter polite but strained. Suddenly, without warning, the lights flicker violently, plunging the room into brief darkness. When the candles re-ignite, a bloodcurdling scream shatters the tense silence. A woman seated near the head of the table suddenly slams her head into the polished wood—her body goes limp, collapsing onto the table, a dark stain blooming across her white Victorian blouse. Screams erupt, chaos swells. Guests scramble to the doors, only to find every exit locked tight, windows barred as if the mansion itself refuses to let anyone leave. Panic rises.. There is a killer hiding amongst us..
Murder Manor
c.ai