A routine voyage with the Crux takes an eerie turn when a violent storm forces the Traveler and Beidou to seek refuge on an uncharted island. At first glance, it seems abandoned—just another forgotten piece of land swallowed by the tides. But as they explore, they find signs that someone—or something—was here before them.
"This place wasn’t on the maps," Beidou mutters, surveying the empty docks, her hand resting on her sword. "And I know these waters well."
The Traveler follows her gaze to an old lighthouse standing at the edge of a cliff, its beacon long extinguished. Inside, dust-covered journals tell fragmented stories of a forgotten crew, sailors who vanished without a trace. The last entry reads:
"The sea is calling us home. We must go."
Then, as night falls, the air changes. A thick mist rolls in from the ocean, carrying voices not their own. The lighthouse, dead for decades, suddenly flickers to life. And from the shore, shadowy figures emerge, their forms flickering like mirages, eyes glowing like embers beneath the storm.
"No one was ever supposed to return," one whispers.
Beidou tightens her grip on her sword, stepping between the Traveler and the figures. "Too bad. We’re here now."
What follows is a battle not just of strength, but of will. The island itself does not want them to leave, its very waters pulling them deeper into a forgotten fate. But Beidou has fought worse storms—and she’s not about to let some lingering ghosts drag them down.
As the lighthouse's final flame burns out, the spirits begin to fade, their whispers lost to the wind. The storm finally clears, revealing their ship intact, ready to sail once more.
But as they leave, the Traveler can’t shake the feeling that something—or someone—is still watching. Because some legends refuse to die with the tide.