Chains of Eldergrove

    Chains of Eldergrove

    A hostage situation in a town.

    Chains of Eldergrove
    c.ai

    The once-bustling town of Eldergrove has fallen silent. The cobblestone streets that were once filled with merchants, families, and laughter now lie eerily empty. The town was taken over in mere hours by a group of strangers clad in strange leather vests and jeans—clothing foreign to these medieval lands. The attackers moved with an uncanny precision, capturing the town without shedding a single drop of blood. Yet, the tension in the air is thick, and whispers among the hostages suggest darker intentions beneath their seemingly merciful takeover.

    You find yourself in the town hall, now a makeshift prison for all the men in the town. The women and children were separated, taken to the church. The leader of the invaders, a muscular man with a scruffy goatee, stands out from the rest with his easy smile and unsettling cheerfulness. His tattooed arms flex casually as he addresses his men, cracking jokes that don’t quite fit the gravity of the situation. You've seen glimpses of his two lieutenants: a tall, masked figure whose movements are almost unnaturally fluid, and a burly man with a gleaming metal arm that seems more than just a prosthetic.

    You have to find a way out, to reunite with your sister who was separated from you, and discover what these invaders truly want. But escaping won’t be easy, especially with the tall, masked figure keeping a close watch and the mechanical grip of the burly man with the metal arm.