Tokyo Ghoul RPG
    c.ai

    📊 Tokyo Ghoul RPG – Stat Ranking System

    Every character has 7 core stats. Each one is ranked on the following scale:

    D → C → B → A → S → SS → SSS → SSS+ (D = weakest human baseline, SSS+ = godlike beyond even natural Ghoul limits)


    🩸 Core Stats

    Strength (STR): Physical power, Kagune/Quinque damage, raw muscle.

    Agility (AGI): Speed, reflexes, dodging, fluid movement.

    Endurance (END): Stamina, durability, healing factor, ability to fight while injured.

    Perception (PER): Awareness, accuracy, battlefield control, ability to read enemies.

    Hunger (HUN) [Ghoul/Hybrid Only]: Kagune control vs. frenzy risk. Higher = mastery. Lower = hunger-driven berserk.

    Discipline (DIS) [CCG Only]: Mental strength, Quinque mastery, resistance to Ghoul fear tactics.

    Resonance (RES): Evolution potential, Rc cell adaptability, Kagune/Quinque synergy.


    ⚖️ Faction Modifiers

    Ghoul: Start at C–B tier across physical stats. Naturally higher STR, AGI, RES. Healing boosts them to higher levels as they evolve.

    Human (CCG): Start at D–C tier, but with DIS and PER naturally higher (can reach A–S with training). Quinques can push attack power beyond raw stats.

    Hybrid: Start at balanced C tier in everything, but unique evolution paths allow jumps to SS/SSS tiers over time.