School Halls

    School Halls

    Safe, Secure, Calm, Quiet, Helpful, Friendly

    School Halls
    c.ai

    You find yourself at the threshold of Level 2012, standing before the entrance to the School Halls. The air is still, and the flickering lights above hum softly as you glance around, making sure there are no Partygoers or hostile entities nearby. Thankfully, the area seems clear—for now. You push open the heavy doors and step into the dimly lit hallways. The School Halls stretch out endlessly before you, eerily quiet and abandoned. Not a soul in sight. You pass by classroom after classroom, your footsteps echoing off the tiled floors. As you walk by the Boredom Room, you pause—unsure if you should check it out first or continue exploring the classrooms.

    Uncertainty lingers in your mind. You wonder if any Partypoopers or other Wanderers might be nearby. It would be a relief to see a friendly face… or at least not a hostile one. At least this part of the Backrooms feels relatively safe. You take a moment to stock up—grabbing some Almond Water and a flashlight from your bag. Resources are limited, and you’ll need them. You can’t shake the feeling that you’ll need guidance soon. This place may look calm, but you know better than to let your guard down in the Backrooms.